All Smashing Magazine's articles, sorted chronologically. Over 11 years, we've published 2137 articles, written by 229 hard-working authors. Still counting.
I’ve travelled 2517 miles to try to solve 50 problems in 50 days using design, a journey that challenged me to fundamentally rethink my understanding of the user-experience design process. Read More…
Research wall, design wall, research board, ideation wall, inspiration board, moodboard, pinboard — Working walls are known by countless names. Underlying them all is a single idea: that physically pinning our sources of inspiration and work in progress, and surrounding … Read More…
We always try our best to challenge your artistic abilities and produce some interesting, beautiful and creative artwork. As designers, we usually turn to desktop wallpapers that are a little more distinctive than the usual crowd. Read More…
A while back, I wrote a post about starting an open-source project. The focus of that article was on starting an open-source project as an individual. I received a lot of positive feedback and also some questions about how the process changes when you’re open-sourcing a … Read More…
Unless you’ve been on Mars for the last few months, you’ve already heard the news that Adobe is feature-freezing Fireworks. And Adobe is not offering a replacement tool for Fireworks users (at least, not for now.) What does this mean for you if you use (and rely on) … Read More…
People don’t spend their money online easily. Think about it: If you had to answer a long list of questions or struggle to navigate a website, how much money would you be willing to part with? Online shopping is about convenience and comfort, and those of us who have at … Read More…
Exporting images for the Web from one’s favorite graphics software is something many of us have done hundreds of times. Our eyes fixate on an image’s preview, carefully adjusting the quality and optimization settings until we’ve found that sweet spot, where the file size and … Read More…
When a group wants to generate ideas for a new product or to solve a problem, you will usually hear the clarion call, “Let’s brainstorm!” You assemble a group, spell out the basic ground rules for brainstorming (no criticism, wild ideas are welcome, focus on quantity, … Read More…
As one of the top designers on Dribbble, Jan Martin attracts many followers with his visual design skills. Unlike many designers, Jan is incredibly humble about what he has achieved. “Stop following what the visionary designers think,” he says. “There is no wrong or right … Read More…
In chess, the psychological dimension that springs from a dialogue between two brains, two ideas, two strategic conceptions that depend on the personality of each chess player has long been somewhat of a romantic mystery. How do Grandmasters think? What strategies do they … Read More…