Function binding is most probably your least concern when beginning with JavaScript, but when you realize that you need a solution to the problem of how to keep the context of this
within another function, then you might not realize that what you actually need is Function.prototype.bind()
.
Further Reading on SmashingMag:
- What You Need To Know About JavaScript Scope
- An Introduction To DOM Events
- 7 JavaScript Things I Wish I Knew Much Earlier In My Career
- How To Write Fast, Memory-Efficient JavaScript
The first time you hit upon the problem, you might be inclined to set this
to a variable that you can reference when you change context. Many people opt for self
, _this
or sometimes context
as a variable name. They’re all usable and nothing is wrong with doing that, but there is a better, dedicated way.
Jack Archibald tweets about caching this
:
Ohhhh I would do anything for scope, but I won’t do that = this
— Jake Archibald (@jaffathecake) February 20, 2013
It should have been more apparent to me when Sindre Sorhus spelled it out:
@benhowdle $this for jQuery, for plain JS i don’t, use .bind()
— Sindre Sorhus (@sindresorhus) February 22, 2013
I ignored this wise advice for many months.
What Problem Are We Actually Looking To Solve?
Here is sample code in which one could be forgiven for caching the context to a variable:
var myObj = {
specialFunction: function () {
},
anotherSpecialFunction: function () {
},
getAsyncData: function (cb) {
cb();
},
render: function () {
var that = this;
this.getAsyncData(function () {
that.specialFunction();
that.anotherSpecialFunction();
});
}
};
myObj.render();
If we had left our function calls as this.specialFunction()
, then we would have received the following error:
Uncaught TypeError: Object [object global] has no method 'specialFunction'
We need to keep the context of the myObj
object referenced for when the callback function is called. Calling that.specialFunction()
enables us to maintain that context and correctly execute our function. However, this could be neatened somewhat by using Function.prototype.bind()
.
Let’s rewrite our example:
render: function () {
this.getAsyncData(function () {
this.specialFunction();
this.anotherSpecialFunction();
}.bind(this));
}
What Did We Just Do?
Well, .bind()
simply creates a new function that, when called, has its this
keyword set to the provided value. So, we pass our desired context, this
(which is myObj
), into the .bind()
function. Then, when the callback function is executed, this
references myObj
.
If you’re interested to see what Function.prototype.bind()
might look like and what its doing internally, here is a very simple example:
Function.prototype.bind = function (scope) {
var fn = this;
return function () {
return fn.apply(scope);
};
}
And here is a very simple use case:
var foo = {
x: 3
}
var bar = function(){
console.log(this.x);
}
bar(); // undefined
var boundFunc = bar.bind(foo);
boundFunc(); // 3
We’ve created a new function that, when executed, has its this
set to foo
— not the global scope, as in the example where we called bar();
.
Browser Support
Browser
Version support
Chrome
7
Firefox (Gecko)
4.0 (2)
Internet Explorer
9
Opera
11.60
Safari
5.1.4
As you can see, unfortunately, Function.prototype.bind
isn’t supported in Internet Explorer 8 and below, so you’ll run into problems if you try to use it without a fallback.
Luckily, Mozilla Developer Network, being the wonderful resource it is, provides a rock-solid alternative if the browser hasn’t implemented the native .bind()
method:
if (!Function.prototype.bind) {
Function.prototype.bind = function (oThis) {
if (typeof this !== "function") {
// closest thing possible to the ECMAScript 5 internal IsCallable function
throw new TypeError("Function.prototype.bind - what is trying to be bound is not callable");
}
var aArgs = Array.prototype.slice.call(arguments, 1),
fToBind = this,
fNOP = function () {},
fBound = function () {
return fToBind.apply(this instanceof fNOP && oThis
? this
: oThis,
aArgs.concat(Array.prototype.slice.call(arguments)));
};
fNOP.prototype = this.prototype;
fBound.prototype = new fNOP();
return fBound;
};
}
Patterns For Usage
When learning something, I find it useful not only to thoroughly learn the concept, but to see it applied to what I’m currently working on (or something close to it). Hopefully, some of the examples below can be applied to your code or to problems you’re facing.
Click Handlers
One use is to track clicks (or to perform an action after a click) that might require us to store information in an object, like so:
var logger = {
x: 0,
updateCount: function(){
this.x++;
console.log(this.x);
}
}
We might assign click handlers like this and subsequently call the updateCount()
in our logger
object:
document.querySelector('button').addEventListener('click', function(){
logger.updateCount();
});
But we’ve had to create an unnecessary anonymous function to allow the this
keyword to stand correct in the updateCount()
function.
This could be neatened up, like so:
document.querySelector('button').addEventListener('click', logger.updateCount.bind(logger));
We’ve used the subtly handy .bind()
function to create a new function and then set the scope to be bound to the logger
object.
setTimeout
If you’ve ever worked with templating engines (such as Handlebars) or especially with certain MV* frameworks (I can only speak of Backbone.js from experience), then you might be aware of the problem that occurs when you render the template but want to access the new DOM nodes immediately after your render call.
Suppose we try to instantiate a jQuery plugin:
var myView = {
template: '/* a template string containing our <select /> */',
$el: $('#content'),
afterRender: function () {
this.$el.find('select').myPlugin();
},
render: function () {
this.$el.html(this.template());
this.afterRender();
}
}
myView.render();
You might find that it works — but not all the time. Therein lies the problem. It’s a rat race: Whatever happens to get there first wins. Sometimes it’s the render, sometimes it’s the plugin’s instantiation.
Now, unbeknownst to some, we can use a slight hack with setTimeout()
.
With a slight rewrite, we can safely instantiate our jQuery plugin once the DOM nodes are present:
//
afterRender: function () {
this.$el.find('select').myPlugin();
},
render: function () {
this.$el.html(this.template());
setTimeout(this.afterRender, 0);
}
//
However, we will receive the trusty message that the function .afterRender()
cannot be found.
What we do, then, is throw our .bind()
into the mix:
//
afterRender: function () {
this.$el.find('select').myPlugin();
},
render: function () {
this.$el.html(this.template());
setTimeout(this.afterRender.bind(this), 0);
}
//
Now, our afterRender()
function will execute in the correct context.
Tidier Event Binding With querySelectorAll
The DOM API improved significantly once it included such useful methods as querySelector
, querySelectorAll
and the classList
API, to name a few of the many.
However, there’s not really a way to natively add events to a NodeList
as of yet. So, we end up stealing the forEach
function from the Array.prototype
to loop, like so:
Array.prototype.forEach.call(document.querySelectorAll('.klasses'), function(el){
el.addEventListener('click', someFunction);
});
We can do better than that, though, with our friend .bind()
:
var unboundForEach = Array.prototype.forEach,
forEach = Function.prototype.call.bind(unboundForEach);
forEach(document.querySelectorAll('.klasses'), function (el) {
el.addEventListener('click', someFunction);
});
We now have a tidy method to loop our DOM nodes.
Conclusion
As you can see, the javascript bind ()
function can be subtly included for many different purposes, as well as to neaten existing code. Hopefully, this overview has given you what you need to add .bind()
to your own code (if necessary!) and to harness the power of transforming the value of this
.
(al, il)